Multimodal scene voxelization (MSV) presents a pioneering technique for achieving real-time calculations across diverse domains in computer science, simulation, and entertainment. By harnessing baked data to represent scenes on the GPU, MSV unlocks the potential for advancements in global illumination, spatial audio, pathfinding, and physics simulations.
MSV revolutionizes the way scenes are represented and utilized across multiple computational domains. This hybrid approach capitalizes on the GPU's capabilities to process and render voxelized data in real-time. MSV amalgamates high-detail baked asset representations with a novel chunk-based scene representation, facilitating efficient calculations for diverse applications such as global illumination, spatial audio simulation, pathfinding algorithms, and dynamic physics.